快讯速递

GTA 6 Fans Are Divided Over Confirmation of 30fps

GTA 6 Fans Are Divided Over Confirmation…

GTA 6 will be 30fps, creating division among fans and frustration for PS5 Pro owners.

GTA 6 will be 30fps, creating division among fans and frustration for PS5 Pro owners.

Rockstar Games confirmed today that GTA 6 will target 30fps on all consoles, including PS5 Pro. This answers one of the biggest questions that has surrounded the game for years, but the answer also likely isn't a big surprise to many. Given the scope and scale of this game, as well as Rockstar's history with other games, a lot of people assumed this would be a 30fps game. However, there was hope that PS5 Pro would offer 60fps, or at least a 40fps mode as a compromise.

Still, the confirmation is creating all kinds of waves across social media. Some fans are pretty understanding, noting that the trade-off for a lower frame rate is an extremely dense, visually intense game.

"It's a shame they could not get it running at 40-60fps, and it would’ve been way better to play at 60fps, but I also fully understand why this happened," said one fan. "You don’t get to make the most dense, detailed, and graphically intensive game of the generation without making sacrifices."

"GTA 6 has a ton of complex systems running at once and reaching that level of realism while maintaining a stable framerate is impossible due to the CPU bottleneck," explained another fan. "Rockstar Games probably had to choose between cutting down complex systems like NPC density, NPC AI, Cars, Random Events etc. for a higher framerate or keeping those while targeting 30FPS to reach the highest level of realism possible and now we know that they went with the latter."

"30fps in [Red Dead Redemption 2] is good enough," stated a user on X. "As long as input latency is lower and there are no significant frame drops, I think GTA 6 will be alright."

Others are not as generous, however. One fan refunded the Ultimate Edition of GTA 6, noting they'll wait for the inevitable PS6 version that will likely have performance enhancements, possibly including 60fps. A big part of the frustration comes from people who expected more out of the PS5 Pro. Some fans shelled out a lot of extra money for the console, assuming it would give them a notable leap in quality from the base console. While it will have some exclusive features, like ray-traced shadows and PSSR, it's not the jump that some were hoping for.

"People paid over a grand for slightly better upscaling + ray-tracing but still the same 30 fps performance," said a user on X.

"I understand that the game is massive, and that this was (probably) the only way it would’ve even been playable on a console, but damn," said another fan. "It’s 2026. 30fps?! I’m losing excitement for GTA 6 by the day."

"60fps is the floor for modern titles on PS5 Pro and above, not 30...but Rockstar are dragging us back a good 5-10 years here," said an annoyed fan on Reddit. "They knew the hardware capabilities, and chose to make a game that isn't really compatible with it...that's what's crazy here."

Another fan pointed out there may also be some hypocrisy regarding this situation, as games like Starfield have been panned for being 30fps: "No offense towards GTA 6 it will be good, but Starfield got assaulted for being locked to 30fps and runs at 60fps on Xbox and PS5 now, are we gonna have the same energy for GTA 6 being locked to 30fps?"

Many games offer some kind of performance mode to unlock higher frame rates, at the cost of a lower resolution, a lack of ray-tracing, or other compromises. However, it doesn't seem like GTA 6 will have that, much to the annoyance of some fans. Maybe there's a chance Rockstar will add some performance buffs post-launch, but I wouldn't hold my breath. Red Dead Redemption 2 has been stuck at 30fps on consoles since 2018.

There are rumors that a GTA 6 PC port will arrive in early 2027, which would likely be the definitive version of the game with much higher frame rates. Rockstar has yet to confirm any platforms for the game beyond Xbox and PlayStation (though you can play the game on Xbox One through the cloud), but maybe we'll hear more about a potential PC version in the new year.

Despite some division over performance options, GTA 6 is just nine days away from launch, and the hype is at its peak. Players can pre-load the game starting today, which they absolutely should if they want to play it as soon as it is available. The game will take up nearly 212 GBs, so it may take a while to download, depending on internet speeds. PlayStation and Xbox have also both confirmed that the game is the most pre-ordered title in their respective histories, meaning this game is likely going to shatter all kinds of sales records next week.

原文出处:IGN (本文由聚合程序自动采集,版权归原作者所有)